Concept Corner #10 - Sound list
Sound List
Ambient sounds - (insects, gunfire in the distance) to give feeling of a war torn environment
Gun Shots - Sounds for player weapons
Walk/Run Sounds - Sounds for player movement, will need a few varieties depending on the surface that they are walking on. Wood will sound different to concrete for example
Voices - Player voices(ex. Panting, moaning after hit)
Object Collision - Different sounds depending on the type of material the bullet collides with
Object Collision - Different sounds depending on the type of material the bullet collides with
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